Visual effects · 3D · Compositing

Kieran Schofield VFX Generalist

UK-based VFX Generalist currently working at CHIEF Productions.

Kieran Schofield VFX Generalist

Development document

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Professional Work

Official release links for the projects featured below can be found alongside each piece.

Blinds Direct

2026 · CHIEF Productions / The Longhouse Post

Compositing, roto cleanup and keying.

Kieran Schofield — VFX Generalist
YouTube

Marks & Spencer Food / Eat Well

2026 · M&S Food / Eat Well · CHIEF Productions / The Longhouse Post

Nuke compositing support: roto and cleanup with Nuke CopyCat; render wrangling and rendering support with Arnold (Maya) and Karma (Houdini).

Kieran Schofield — Freelance VFX Artist

Karen Betts

2026 · CHIEF Productions / The Longhouse Post

Modelled in Houdini, textured in Substance Painter and rendered in Karma. Compositing in Nuke for integration, including roto, cleanup and Smart Vectors for logo integration.

Kieran Schofield — Freelance VFX Artist
Instagram

Personal Projects

Projects created independently for research, experimentation and personal development.

Roto comparison showing a person in a red shirt with traced silhouette lines.

Silhouette Rotoscoping

BorisFX Silhouette study · 2025

01
Split-screen facial track comparing a live-action face with an aligned CG face.

KeenTools Facetracking

KeenTools study · 2025

02
Dim industrial room with a circular door, lockers and pipes from the Mouf workplace-horror project.

Mouf

Cave Jam · 2025

03
Open 3D book model with gridded pages from the Magic Tomes study.

Magic Tomes

2024

04
Small grey NieR:Automata robot with glowing yellow eyes holding a white Lunar Tear.

NieR: Smaller Stubby

2023

05
Pixel-art characters in a dark, blue-lit game environment.

Monsters Of Mystery

2017–2018

06

University Archive

Archive of university projects completed at Manchester Metropolitan University.

Red and yellow wooden toy train rendered against a dark background.

3D Fundamentals

First Year · 2022–2023

01
Glowing orange molten stream pouring into a container in a Houdini FX study.

FX Fundamentals

First Year · 2022–2023

02
Yellow CG object composited into a live-action corridor beside wheeled bins.

Production VFX

First Year · 2022–2023

03
Woman holding a phone with a composited screen against a green backdrop.

Compositing Fundamentals

First Year · 2022–2023

04
Desk scene with a pixel character, pencil cup and monitor from a team animation.

Team Project

First Year · 2022–2023

05
About

Kieran Schofield

I’m Kieran, a UK-based VFX Generalist.

Across the site you can find my professional work, personal projects and an archive of work from my time studying at Manchester Metropolitan University.

If you want to chat or have any questions, feel free to reach out on LinkedIn!
You can also view my 3D work on ArtStation Portfolio.

Skills & Software

3D & Asset Creation

Maya

Modelling, rigging & animation

Nomad Sculpt

Digital sculpting

Substance Painter

PBR texturing & material authoring

FX & Procedural

Houdini

Procedural modelling, HDAs, RBD, FLIP & Pyro simulations, particles & grooming

Unreal Engine 5 & Niagara

Environment layout, lighting, shaders & real-time FX

Lighting & Rendering

Arnold

Shader development, lighting & rendering

Karma

Shader development, lighting & MaterialX rendering

V-Ray

Shader development, lighting & rendering

Compositing

Nuke

Keying, rotoscoping, 2D tracking, paint & cleanup, CG integration & compositing

3D Equalizer

Camera solving & matchmove

KeenTools FaceTracker

Facial tracking & CG integration

Silhouette

Spline rotoscoping & matte refinement

ComfyUI

AI-assisted mattes (LTX & SAM) & paint elements

Photoshop

Image patching

Experience & Qualifications

Work & Education

A timeline of the roles and courses that brought me into visual effects, with related skills branching off each step.

WorkSeptember 2026 — Present

VFX Generalist

CHIEF Productions

Working across commercial VFX productions in post-production. Contributing to compositing, CG and asset creation as part of a collaborative VFX team.

Related work & tools
CompositingCGAsset creationNuke3D EqualizerHoudiniMayaAssisted in pipeline development
Browse my professional VFX work
WorkSeptember 2025 — August 2026

Freelance Visual Effects Artist

UK-based, available for freelance and on-location work

Delivered client VFX projects from post-production through final delivery.

Related work
Client projectsPost-productionCGNukeHoudiniMayaClient administration
Browse my professional VFX work
Education2022 — 2025

Manchester Metropolitan University

BSc (Hons) Computer Science, Computer Animation & Visual Effects

Grade: First

Study areas
Computer ScienceComputer AnimationVisual Effects
Browse the archive of my VFX work from my studies
WorkSeptember 2023 — August 2025

VFX Lab Demonstrator (Teaching Assistant)

Manchester Metropolitan University

Supported first- and second-year students with practical VFX and animation workflows.

Related areas & tools
3DCompositingRiggingFX workflowsMayaHoudiniNukeSubstance PainterCovering lecturesTeachingStudent support
Education2021

Calderdale College

Level 2 BTEC Diploma (Specialist 37–48) in Business Administration
Qualification
Business AdministrationLevel 2 BTEC
WorkOctober 2019 — August 2022

Workforce Business Intelligence Assistant

NHS CHFT (Calderdale Huddersfield Foundation Trust)

Completed a one-year apprenticeship before progressing to two years of full-time work, both remotely and on site. Supported staff by phone and Teams, providing technical support alongside business intelligence and administrative duties.

Related responsibilities
AdministrationPhone & Teams supportTechnical supportESR system adminRemote & on-siteData & reportingBusiness intelligenceExcel spreadsheetsSQL databases
Education2016 — 2018

Kirklees College

Level 3 BTEC Extended Diploma in Computing in Business

Grade: D*DD

Qualification
Computing in BusinessLevel 3 BTEC